THE IMPLEMENTATION OF TREASURE HUNT GAMES IN LEARNING ENGLISH VOCABULARY AT THE FIRST GRADE OF SMP N 1 WALED

NENG AAN ANENGSIH, (2017) THE IMPLEMENTATION OF TREASURE HUNT GAMES IN LEARNING ENGLISH VOCABULARY AT THE FIRST GRADE OF SMP N 1 WALED. Bachelor thesis, IAIN Syekh Nurjati Cirebon.

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Abstract

NENG AAN ANENGSIH: This researcher has aims to know the implementation of Treasure Hunt Games in learning English vocabulary at the first grade of SMP N 1 Waled and To know the advantages and disadvantages of the use Treasure Hunt Games in learning English vocabulary at the first grade of SMP N 1 Waled. The method of the research is qualitative research, exactly content qualitative design. The source of the data is Primary data source of this research is to analyzed of the implementation treasure hunt game in learning English vocabulary and The secondary data source are acquired in the form of book, journals, internet, article and so on. Techniques of collecting data are observation, and interview and the technique of data analysis which appropriate with this research took from Creswell (2007) describes the data analysis spiral. Once data are collected, they must be organized and managed. The researcher must become engaged with the data through reading and reflecting. Then data must be described, classified, and interpreted. Finally, the researcher represents or visualizes the data for others. Data analysis spiral consist of (1) organizing and familiarizing, (2) coding and reducing, and (3) interpreting and representing. To finds out further information and some theories related subject matter from other books. There are seventh students in the implementation of treasure hunt game as object in this study. This research is to find students can increase the vocabulary in long term memory. Students better discuss and write about school topics when they can easily remember vocabulary. As inclusion settings become more popular, students with learning disabilities become increasingly challenged with learning and retaining material from the general education curriculum. Understanding vocabulary words and how they relate to other ideas and concepts greatly impacts and influences reading comprehension. After the data has been analyzed, the writer conclude that in eight students‟ to the implementation of treasure hunt game, there is a chance that students may get confused while using the treasure hunt game because each student learns in a different way and not all teaching tools may work the same. One student may be more confused when connecting a „treasure hunt‟ to a vocabulary word and accidentally recall the „treasure hunt‟ and forget the definition, while another student may remember easier when using a „treasure hunt‟ to jog his or her memory. Every student learns differently, especially when you are teaching special education. Key words: Implementation, Treasure Hunt, Learning, Vocabulary.

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Item Type: Thesis (Bachelor)
Subjects: Pendidikan > Pendidikan (Umum)
Divisions: Fakultas Ilmu Tarbiyah dan Keguruan > 3. Tadris Bahasa Inggris
Depositing User: tuti alawiyah alawiyah
Date Deposited: 28 Apr 2017 07:44
Last Modified: 28 Apr 2017 07:44
URI: http://repository.syekhnurjati.ac.id/id/eprint/2338

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