THE INFLUENCE OF GAME STRATEGY ON THE STUDENTS’ ACHIVEMENT IN LEARNING ENGLISH AT THE FIRST GRADE STUDENTS OF SMK BINTANG SEMBILAN KEDOKANBUNDER INDRAMAYU

MUNAWIR, (2012) THE INFLUENCE OF GAME STRATEGY ON THE STUDENTS’ ACHIVEMENT IN LEARNING ENGLISH AT THE FIRST GRADE STUDENTS OF SMK BINTANG SEMBILAN KEDOKANBUNDER INDRAMAYU. Bachelor thesis, IAIN Syekh Nurjati Cirebon.

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Abstract

MUNAWIR: The Influence of Game Strategy on the Students’ Achievement in Learning English at the First Grade Students of SMK Bintang Sembilan Kedokanbunder Indramayu Students’ achievement still becomes a king. We want to see our kids succeeding. We want to see test scores rising. Such as at the first grade students of SMK Bintang Sembilan, learnt English still become burden for them so that it influenced to their achievement. The teacher should choose the suitable ways such as using game. How the students’ achievement before being applied the game strategy will increase their achievement? How the students’ achievement after being applied the game strategy will increase their achievement? Is there any significant influence game strategy on the students’ achievement in learning English at the first grade students of SMK Bintang Sembilan Kedokan Bunder Indramayu? Game strategy gives learners an opportunity to compete their achievement in the school. Game, especially the Race and Win Game, can improve learners understanding and knowledge in any situation, and helps learners to interact in learning English. The Race and Win Game is kind of board games adapted from Toth’ theory. The aims of this research is to find out the data about the students’ achievement in learning English before being applied the game strategy in learning English, and to find out the data about the students’ achievement in learning English after being applied the game strategy in learning English and to find out the data about any significance influence of game strategy on students’ achievement in learning English. The techniques of collecting data used by the researcher in the SMK Bintang Sembilan are test, questionnaire, observation, and interview. All of these kinds of techniques of collecting data are used to collect the data are categorized as the quantitative data. There are three important things found in this research especially in the first grade students of SMK Bintang Sembilan. First, the students’ achievement in learning English before being applied the game strategy in learning English is 63.7. The second is the students’ achievement in learning English after being applied the game strategy in learning English is 72.1. The third, there is significant influence of game strategy on students’ achievement in learning English, it is supported by the absolute value of the obtained t test (3.93) > t table (2.02) or Ha > Ho. After finding, analyzing, and discussing the research statistically, finally the researcher has been able to show a conclusion that the students’ achievement after being applied the game strategy especially the race and win game in learning English is improvement in the first grade students of SMK Bintang Sembilan Kedokanbunder Indramayu.

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Item Type: Thesis (Bachelor)
Subjects: Pendidikan > Pendidikan (Umum)
Depositing User: tuti alawiyah alawiyah
Date Deposited: 22 Mar 2017 02:44
Last Modified: 07 Jun 2017 03:48
URI: http://repository.syekhnurjati.ac.id/id/eprint/1224

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